| 2018-11-04 | matthew | removed extranious comments | commit | commitdiff | tree | snapshot | 
| 2018-11-04 | matthew | Restricted input to when the window is focussed | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | added SDL_SetRelativeMouseMode | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | removed crpgCameraRender(), implemented crpgCameraUpdate() | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | removed extranious function call & speed setting | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | fixed incorrect keybindings | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | fixed crpgInputPressed | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | Reworked camera | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | updated crpgCameraUpdate to take delta time as a param | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | added mouse input | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | printing out the status of both cubes | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | added vec2_t | commit | commitdiff | tree | snapshot | 
| 2018-11-03 | matthew | removed extranious comments | commit | commitdiff | tree | snapshot | 
| 2018-10-16 | matthew | updated default keyboard bindings | commit | commitdiff | tree | snapshot | 
| 2018-10-13 | matthew | Changed to SDL_GetKeyBoardState for input | commit | commitdiff | tree | snapshot | 
| 2018-10-09 | matthew | implemented semi-fixed timestep | commit | commitdiff | tree | snapshot | 
| 2018-10-08 | matthew | implemented dt for camera | commit | commitdiff | tree | snapshot | 
| 2018-09-18 | matthew | refactored camera code to seperate compilation unit | commit | commitdiff | tree | snapshot | 
| 2018-09-18 | matthew | testing second cube | commit | commitdiff | tree | snapshot | 
| 2018-09-18 | matthew | updated crate vertex to utilise transform | commit | commitdiff | tree | snapshot | 
| 2018-09-18 | matthew | fixed missing cube vertex and implemented perspective... | commit | commitdiff | tree | snapshot | 
| 2018-09-17 | matthew | finally got cube rendering working | commit | commitdiff | tree | snapshot | 
| 2018-09-17 | matthew | update gitignore to ignore apitrace files | commit | commitdiff | tree | snapshot | 
| 2018-08-21 | matthew | fixed incorrect loading of RGBA formatted images, added... | commit | commitdiff | tree | snapshot | 
| 2018-08-21 | matthew | implemented texture and shader structures | commit | commitdiff | tree | snapshot | 
| 2018-08-18 | matthew | changed colors so that red is on top of rect, blue... | commit | commitdiff | tree | snapshot | 
| 2018-08-18 | matthew | fixed small syntax errors | commit | commitdiff | tree | snapshot | 
| 2018-08-18 | matthew | implemented crpgShaderSetX functions | commit | commitdiff | tree | snapshot | 
| 2018-08-18 | matthew | moved shader handling to shader.h, removed tri2 shader... | commit | commitdiff | tree | snapshot | 
| 2018-08-18 | matthew | implemented rect rendering using EBOs, drawing two... | commit | commitdiff | tree | snapshot | 
| 2018-08-18 | matthew | implemented basic modern opengl rendering. Currently... | commit | commitdiff | tree | snapshot | 
| 2018-08-18 | matthew | implemented basic file read func | commit | commitdiff | tree | snapshot | 
| 2018-08-17 | matthew | created a basic gl window, implemented gl/err.c skeleton | commit | commitdiff | tree | snapshot | 
| 2018-08-17 | matthew | Merge branch 'dev' of ssh.gitgud.io:matthew/csrpg into dev  dev | commit | commitdiff | tree | snapshot | 
| 2018-08-08 | matthew | implemented layer info | commit | commitdiff | tree | snapshot | 
| 2018-08-08 | matthew | implemented initial info window | commit | commitdiff | tree | snapshot | 
| 2018-08-08 | matthew | removed extranious draw_borders function | commit | commitdiff | tree | snapshot | 
| 2018-08-08 | matthew | prevented board drawing over boarders | commit | commitdiff | tree | snapshot | 
| 2018-08-08 | matthew | implemented map movement | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | removed additional 'layer++' | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | added bounds checking on layer traversal | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | implemented keybindings, quitting with q and viewing... | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | implemented drawing of a single z-level | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | renamed functions to match nogl/board_renderer.h | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | removed extranious comment | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | moved tile_repr() to tile_renderer | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | changed board_renderer function names | commit | commitdiff | tree | snapshot | 
| 2018-08-07 | matthew | fixed board failing to render | commit | commitdiff | tree | snapshot | 
| 2018-08-05 | matthew | implemented clear_internal() | commit | commitdiff | tree | snapshot | 
| 2018-08-05 | matthew | fixed error output not showing, moved error output... | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | implemented basic error handling, need to create a... | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | implemented board_renderer, creating a bordered ncurses... | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | implemented clamping for tile's z coord to prevent... | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | removed why param for board_get_size, changed board... | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | removed why param in board_get_size, changed array... | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | drawing grid representations + values to the screen | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | added ncurses support and basic functionality | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | fixed incorrect size being malloc'd  for tiles | commit | commitdiff | tree | snapshot | 
| 2018-08-04 | matthew | Linking game-nogl target with correct libs | commit | commitdiff | tree | snapshot | 
| 2018-07-31 | matthew | array headaches | commit | commitdiff | tree | snapshot | 
| 2018-07-30 | matthew | added error visualisation | commit | commitdiff | tree | snapshot | 
| 2018-07-30 | matthew | outputting elevation and terrain | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | fixed board orientation | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | moved to a single array solution for board | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | created and drawing board - axis are incorrect though | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | fixed null return from board_init() | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | added \n | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | fixed incorrect casts | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | fixed incorrect function names | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | fixed error in Makefile | commit | commitdiff | tree | snapshot | 
| 2018-07-29 | matthew | implemented rudimentary board | commit | commitdiff | tree | snapshot | 
| 2018-07-28 | matthew | fixed syntax errors | commit | commitdiff | tree | snapshot | 
| 2018-07-28 | matthew | added include guards | commit | commitdiff | tree | snapshot | 
| 2018-07-28 | matthew | initial commit | commit | commitdiff | tree | snapshot | 
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